Dragon Age Inquisition: ‘The Descent’ Review Indicates a Boring Initiative with Good Combat!

There are some places and objects that look exactly similar to the ones you passed a few minutes back. Sadly, you are reminded of the recycled dungeons that were featured in Dragons Age 2. Out of all this, the combat emerges as the savior. Even veteran Dragon Age players will be challenged by the combat featured in The Descent.

Usually, fighting the great deal of Darkspawn appears to get tedious but once in a while, you get to notice the strategy required to take down enemies like the Earthshakers which are almost immune to everything that’s thrown at it.

You can just bulldoze through these opponents. If you are smart, you will find yourself fixing the right combination of spells and abilities to take them down before the next wave of Earthshakers make their entry. It is extremely satisfying to bring down these enemies, especially considering the loot like Tier 4 Armor schematics and a lot of gold!

Meanwhile, one of the high-in-demand voice actresses, Laura Bailey talked about her experience in Dragon Age Inquisition. According to her, she has been a huge fan of BioWare for many years and ‘geeked out’ when she first met Mass Effect voice actress Jen Hale.

In the meantime, for those who are not aware, the Patch 9 update released by BioWare for Dragon Age Inquisition, introduces Pala, the Silent sister, who is a new playable multiplayer character.

Stay tuned for more updates on Dragon Age Inquisition!

4 thoughts on “Dragon Age Inquisition: ‘The Descent’ Review Indicates a Boring Initiative with Good Combat!”

  1. Did you really just say that in The Witcher 3 you don’t care about what happens next? I couldn’t disagree with you more. In Dragon Age the side quests felt mundane and tedious to complete. In The Witcher 3 the side quests feel like they matter and often have their own meaningful stories to accompany them. I’m so glad I played Dragon Age before The Witcher because now that The Witcher 3 is out….there is zero desire to revisit Dragon Age, even for an expansion. The story in The Witcher has so much more weight to it and feels so much more personal. Geralt is an established character in a lore rich world unlike the often nameless heroes save for the text you entered at character creation in Dragon Age that seem made up just to have a new vehicle to drive through the new game. To me, the world and story of The Witcher just has so much more meaning and impact compared to the world of Dragon Age.

  2. Did you really just say that in The Witcher 3 you don’t care about what happens next? I couldn’t disagree with you more. In Dragon Age the side quests felt mundane and tedious to complete. In The Witcher 3 the side quests feel like they matter and often have their own meaningful stories to accompany them. I’m so glad I played Dragon Age before The Witcher because now that The Witcher 3 is out….there is zero desire to revisit Dragon Age, even for an expansion. The story in The Witcher has so much more weight to it and feels so much more personal. Geralt is an established character in a lore rich world unlike the often nameless heroes save for the text you entered at character creation in Dragon Age that seem made up just to have a new vehicle to drive through the new game. To me, the world and story of The Witcher just has so much more meaning and impact compared to the world of Dragon Age.

  3. I entirely disagree with you. I feel like the story of DA:I was vastly superior. I’ll absolutely concede that Geralt is a more fully developed character, but that’s where The Witcher 3’s strong points are, the previously established lore and characters. Those are also it’s weakest points for people who haven’t played either of the first two Witcher games. For example, I’ve only known who Ciri is for a grand total of 45 minutes and they’re already expecting me to care about whether or not she gets taken back to her father, or how the previously established story points assume you already have a detailed account of the Northern Kingdom’s and the Nilfgaardian Empire’s perpetually turbulent political history fresh in your mind. While in the proper context, the decisions you make feel weighty and morally ambiguous, but when you’re blindly stumbling into this world for the first time in the midst of all the chaos, it’s kind of hard to get your bearings. The same could be said for Dragon Age Inquisition, however they do a very good job of providing exposition at the start of the game. The idea is, of course, that you begin the game as an entirely blank slate and you shape your character’s relationships with each person you meet. It makes it much easier for the writers to explain why you need to have these story elements explained to you when your character hasn’t already been the protagonist of two previous games. That, in my opinion, lead to a stronger story on the part of Dragon Age Inquisition.

    I guess the best analogy I could come up with to explain my opinion is that The Witcher 3 is more like a choose your own adventure novel, with all the the core elements decided for you prior to your reading it, whereas Dragon Age is definitely in the same vein, but it’s more like a cRPG in the sense that your relationships with characters play a pivotal point in determining certain story elements and game aspects. I absolutely love both games, but I definitely prefer the structure, pacing and personal weight that DA:I’s story had.

  4. I entirely disagree with you. I feel like the story of DA:I was vastly superior. I’ll absolutely concede that Geralt is a more fully developed character, but that’s where The Witcher 3’s strong points are, the previously established lore and characters. Those are also it’s weakest points for people who haven’t played either of the first two Witcher games. For example, I’ve only known who Ciri is for a grand total of 45 minutes and they’re already expecting me to care about whether or not she gets taken back to her father, or how the previously established story points assume you already have a detailed account of the Northern Kingdom’s and the Nilfgaardian Empire’s perpetually turbulent political history fresh in your mind. While in the proper context, the decisions you make feel weighty and morally ambiguous, but when you’re blindly stumbling into this world for the first time in the midst of all the chaos, it’s kind of hard to get your bearings. The same could be said for Dragon Age Inquisition, however they do a very good job of providing exposition at the start of the game. The idea is, of course, that you begin the game as an entirely blank slate and you shape your character’s relationships with each person you meet. It makes it much easier for the writers to explain why you need to have these story elements explained to you when your character hasn’t already been the protagonist of two previous games. That, in my opinion, lead to a stronger story on the part of Dragon Age Inquisition.

    I guess the best analogy I could come up with to explain my opinion is that The Witcher 3 is more like a choose your own adventure novel, with all the the core elements decided for you prior to your reading it, whereas Dragon Age is definitely in the same vein, but it’s more like a cRPG in the sense that your relationships with characters play a pivotal point in determining certain story elements and game aspects. I absolutely love both games, but I definitely prefer the structure, pacing and personal weight that DA:I’s story had.

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